package com.umbr3lla.main.state.cards.sets.base.weapons;

import com.umbr3lla.main.model.GameUtils;
import com.umbr3lla.main.state.cards.WeaponCard;

public class CombatKnife extends WeaponCard {

	public CombatKnife() {
		super("we-004", WEAPON_TYPE.KNIFE, true, false, 5, 0);
	}

	public void playCardFromHand() {
		GameUtils.getCurrentPlayer().addWeaponToMansionExplorePile(this);
	}

}
